Peak Performance: Cleaning Your Airsoft M4 Inner Barrel (KWA SR7)



Peak Performance: Cleaning Your Airsoft M4 Inner Barrel (KWA SR7) |

One of the most important parts of keeping your AEG at the peak of its performance is cleaning and maintaining the inner barrel.  The inner barrel is responsible for stabilizing the BB as it travels out of the AEG.

If the inner barrel is dirty or wet it can cause your accuracy to decrease.  If your shots are flying to the left or right, this is most likely due to the inner barrel being dirty.

In the below video, I’ll explain how to properly disassemble and clean the inner barrel on your M4 AEG (I don’t have an AK style AEG to demonstrate on at this time.  If I acquire one, I will try to do a video on it as well).

In the video I will:
– Give you a list of equipment you’ll need.
– Talk about the debate behind using oil to clean your inner barrel.
– Demonstrate disassembling the upper receiver and removing the hop up unit and inner barrel.
– Show you how to clean the inner barrel.
– Reassemble the gun.

Here is a list of the items you will need to clean your AEG’s inner barrel:
– Operator’s Manual
– Battery
– Cleaning and Unjamming Rod
– Gun Cleaning Patches
– Pen Light
– Permanent Marker
– Tools for removing the rear body pin (like a rubber mallet and Allen keys)

Please Note: I recommend removing all of your accessories (i.e. red dots, 1 point slings, etc.) so they don’t get in the way during the cleaning process.

I hope this video gives you the information you need to keep your inner barrel well maintained; and keep your AEG performing at its peak.  Enjoy!

(If you are an email subscriber, click HERE to watch the video on

Here are some links to check out if you want to know more about maintaining your AEG’s inner barrel:

How To Clean Your KWA Inner Barrel, Hop Up, and Bucking (from the KWA USA Forum) YouTube- The Training Center: Cleaning Your Airsoft Inner Barrel
KWA SR7 Operator’s Manuel (from the KWA USA website)


New Players: Introducing Them To Airsoft


New Players: Introducing Them To Airsoft |
(Note: Some people prefer to call people who are new to airsoft, “newbies”.  I personally think that term is a little derogatory.  I am referring to them as “new players” because that is what they are.  Making someone feel dignified and proud of being an airsofter from the start, is one of the best ways to make them a supporter of the game.)

I am sure that you know a few new (or potential) players. They are your friends, family, and acquaintances that don’t play airsoft or don’t have a working knowledge of how to be effective in a battle.

Introducing a new player to airsoft can be a difficult process.  You, as the experienced player, already have some tactical abilities and have invested your time (and money) into the sport of airsoft.  A new player, with their untacticalness and not-so-advanced weapons, may seem to be extra baggage when you get in a game.

But, they are the next wave of airsofters.  They are the ones that can carry the sport to their friends and family and grow the airsoft community.  It is vital that we, the responsible airsofters that care for the sport, help these potential airsofters learn the sport in a way that makes them keep coming back for more.

Here are 3 tips to introduce a new player to airsoft so they’ll have a good first experience.  If they have a bad introduction to airsoft, you will have lost a potential player.  Don’t let that happen.

1. Tell them what to expect
Try to give the new player an idea of what is going to happen in a game.  Start with the good things.  Tell them about the awesome game play they will have; and the team spirit that defines airsoft.

After you have given them a good foundation of what airsoft is, then move on to dispelling their fears of airsofting.  One of the biggest fears is getting hit.  Be honest with them.  Tell them that BBs hurt but the pain is only temporary.  Let them know that the important thing is for them to get back up, get back in the game, and start dishing out the punishment on the enemy team.

2. Give them knowledge
Show them how their weapon works and how far it can shoot accurately.  Let them test fire it and get a feel for it.

Help them understand some basic tactics and commands so they can be more tactical.  Explain why the tactics are important; and why they work.

Make sure they understand that they need to communicate with you.  Keep hand signals and code words to the basics.  Over complicating airsofing is one of the worst things you can do to a new player.

3. Give them support
Keep them on your team with people they trust so they’ll feel more at ease.

Give them tasks they can handle (i.e. “hold this point” or “follow me and watch for enemies sneaking up behind us”); and support them by encouragement and keeping them involved in the battle.

As they play, up the level of difficulty to give them a challenge (i.e. “go secure that bunker” or “outflank the enemy from the left”).  Don’t give them a task that seems unimportant or doesn’t make sense to them (i.e. “stay back and hold the respawn area” or “stay here while the rest of us get the job done”) even if it makes sense to you.  Remember, a new player needs to see the reason behind what they are doing to stay interested.

I hope that you can introduce many new players to the sport.  It is vital that we grow and train the community so that airsoft continues to grow and be an honorable sport.  Thank you for doing your part.


KWA KM4 SR7 Internals


KWA KM4 SR7 Internals |

(This is the second post in a series on the SR7.  To see the first post click HERE.)

Arguably, the most important part of any airsoft gun is the internals.  The internals are what allows the airsoft gun to engage other players; and be reliable and effective on the battlefield.  Different gearbox designs (Version 2, Version 3, etc.) each have their strong and weak points when it comes to their internals.

The most vulnerable part of most gearboxes are the shell.  The shell encases all of the parts inside of the gearbox.  It also absorbs the impact causes by the pounding of the piston.  This can cause the shell to crack.  Other common airsoft internal issues include, pistons stripping, teeth on the gears breaking, and trigger contacts frying.

Most of the time, if you want to solve these issues yourself, or if you want improved the performance of your AEG you have to spend money on aftermarket parts and potentially hire a tech to install your new parts.  This can add up to quite a bit of money very quickly.

KWA Performance Industries wanted to solve the common internal issues (as well as less common ones); and give airsofters excellent performance right out of the box, by designing their internals to function as flawlessly as possible.  Their answer to internal and performance issues was the 2nd Generation Extreme Gearbox and the 2nd Generation Hop Up.

(Note: I personally have not opened up my KWA’s gearbox.  I can be a bit fumble fingered at times; and the internals don’t need to be upgraded anyway.  I got the internal parts information from several good sources.  You can find an older post from the KWA forum HERE, that lists the parts and compares them to the 1st generation KWA gearbox.  HERE is a list of all the parts you can purchase for the SR7 direct from the KWA website.  Also, check out this video from AirsoftGI to get more information on the 2GX gearbox.  I will be listing the internal parts and my thoughts on how they improve the KWA SR7 below.)

Let’s take a look at the 2nd Generation Extreme Gearbox:

Completely reinforced gearbox shell- KWA reinforced the gearbox shell, inside and out, to prevent gearbox cracking caused by the relentless pounding of the piston on the front of the shell.  They also reinforced the trigger post (This is the piece that sheared off inside my JG M4 CQB during the Tech Saga), by almost doubling the size and sloping the base for more surface contact.  You won’t have to worry about any issues there.  They also reinforced around the anti-reversal latch.

9 mm Ball Bearing Metal Bushings- These ball bearing bushings reduce friction inside the gearbox resulting in a higher rate of fire and a better gearbox reliability.  They are a nice, large, 9 mm size which gives them better strength.  Although you sacrifice some reliability that regular bushings offer, due to the lower FPS (therefor less tension on the bushings from the gears rotating) of the SR7, it’s not an issue.

Metal Air Nozzle (no O-ring)- The metal construction is a nice upgrade from your standard Ploy Carbonate nozzle.  An O-ring would be nice to provide an even better air seal; but the KWA already has one of the best compression systems on the market right out of the box.

Ported Metal Cylinder- It is ported to help give the SR7 it CQB FPS.

Poly Carbonate/Brass Cylinder Head (single O-ring)- A basic cylinder head.  An CNC aluminum head ($15+) with Sorbothane padding ($5) for corrected Angle Of Engagement (AOE) with the piston, would be a way to improve this component later.

Aluminum Piston Head (non ported/single O-ring)- Its aluminum construction will last a long time.  To my knowledge it is not ball bearing.

Poly Carbonate Piston- The last tooth is heat treated metal for extra strength.  The pick up tooth (the first tooth to make contact with the gears) is fully reinforced.  The second tooth is not removed.

M100 Spring- The M100 spring is just right for the SR7.  It gives CQB FPS and less wear on the internals due to less tension from the spring.  It also appears to have variable pitch for even smoother operation.

Ball Bearing Metal Spring Guide- The ball bearings makes the compression system run smoother because the spring is able to twist on itself, reducing tension.

Heat Treated Metal Gears-  The heat treating process strengthens the gears and reduces wear on them.  More strength equals less issues.

Metal Cut Off Lever- Your standard cut off lever.

Selector Plate- Standard.  Has an electrical cut off plate to give you enhanced safety.

Trigger Switch Assembly- Silver plated for better trigger response and less resistance from the wires.  Looks like it has a heat treated spring for extra strength.  I would recommend getting a Mosfet for longer contact life, especially if you are going to use a lipo.

Metal Trigger- Standard.  Trigger pull is stiffer than you find on some AEGs.  It is closer to the real deal.

Wire Set- Silver plated for better trigger response and less resistance.

Anti Reversal Latch- Heat treated for strength.

KWA KM4 SR7 Hop Up |

Now for the 2nd Generation Hop Up:

The 2nd Generation Hop Up is a two piece unit, made out of a nice polymer.  It has the same texture as the crane stock’s polymer.  (I found it interesting that they continued the texture of the polymer to the inside of the gun.)

It is easy to adjust and my hop up setting stays in place during a game.

The best part of the 2G Hop Up is the hop up nub.  It has two points of contact (3 points when you count the bottom of the hop up bucking).  With the two points of contact from the nub you will encounter less “flyers” and better accuracy at longer ranges.  I have pitted the SR7 against field AEGs with longer barrels and higher FPS and have done just fine.  I can get the 2G Hop Up to put a 0.25g bb out to 120 feet (with the bb having an almost flat flight path till the last 10 feet) and hit a man sized target after adjusting for wind shift.  That is very good for a “CQB” AEG! 

I hope that this post has given you a solid over view of the KWA SR7’s internal make up.  The internals of the SR7 were the main reason I purchased one.  I was very impressed by the well designed and well constructed 2GX gearbox and 2G hop up.  If you are looking for a very well built gearbox and excellent internals (without needing any upgrades), be sure to check out the KWA SR7.





Introducing The KWA KM4 SR7 “Devgru”


Introducing The KWA KM4 SR7 Devgru |
I recently purchased a KWA KM4 SR7 “Devgru”.  I wanted the reliability and battlefield prowess of a KWA.  So I purchased one from  It was the best deal I found because they include 3 Elite Force 140 round mid cap magazines and I was able to get 10% off!

In the below post and video, I’ll be introducing you to the SR7 and some of the features it has.  We will focus mainly on the externals in this post.  Upcoming posts and videos will include more information on the internals and function of the gun on the battlefield.

Here are some specs on the SR7 (per my testing and the manufacture’s specs):

Manufacturer: KWA Performance Industries
Length: 28″ Retracted/ 31″ Extended
Weight: approx. 6.3 lbs (I believe that this the unloaded weight.  It is a solid CQB gun.)
FPS (with 0.20g bbs): approx. 350 with no hop-up.  With my hop up adjusted for 0.25g bbs with a flat flight path and a range of 120 ft, it is about 330 FPS with 0.20g bbs (and 305 FPS with 0.25g bbs).
Gearbox: 2nd Generation Extreme (2GX)
Hop Up: 2nd Generation (2G) with two points of contact for better accuracy

In the box you get:
– KWA KM4 SR7 “Devgru”
– One K120 Mid Cap (120 round capacity)- Click HERE to compare to the price on Amazon.
– Barrel Cover (red color)
– KWA Manuel (in good English with great diagrams)
– KWA warranty sheet and the KWA lipo battery information sheet
– Two Allen wrenches (for removing the body pins)
– Front sight adjustment tool

Below is a video of the SR7 from the Airsoft Warrior YouTube Channel:
(If you are an email subscriber click here to watch the video on

In Depth Features of the SR7 (from tip to tail):
(All parts are matte black, except where noted)


KWA SR7 Free Float Rail |

Forward of the receiver:
Flash Hider- Metal/bright orange- some of the paint has nicked off as I have battled.
Barrel- Metal/One piece
Front Sight- Triangle style/Front sling swivel attached- I wish the SR7 had a removable sight (like on the SR10) to make mounting and sighting in optics easier; but you could always install one later.  The sling swivel is a bit noisy as it hits the RIS.
Gas Tube- Metal/Silver color- supports the free float rail system
RIS- 7 inch/Free float/picatinny/15 slots per side- I have heard that you can transfer this RIS to a real AR if you wanted to. Each slot on the rail is labeled.
Delta Ring- Metal/Screw on- This delta ring is not like the one you find on an airsoft gun with a two piece RIS system. I like its unique look.

KWA SR7 Receiver |

Upper and Lower Receiver- Metal/KWA Tradmarks/Unique serial number- The body feels very sturdy.
Magazine Release- Polymer/Concave- Good ergonomics.  Non Ambidextrous.  One thing I found strange, the mag can be pressed in after it has locked into the mag catch.  This creates a clicking sound when the mag is pressed up.  It may be part of the design, since the Chief’s SR7 does the same.  I have tested several different types of mags and get the same sound.  It doesn’t bother me, I just wish I could figure out why it does it and if it helps the gun’s function.
Bolt and Dust Cover- Polymer/Black Bolt/Gray Dust Cover
Forward Assist- Metal/Gray Button- The forward assist has no effect on the weapon; but does press in and spring back.
Bolt Catch- Polymer/Gray- The bolt catch is non functional.
Fire Selector- Polymer/Gray- It is very nice and crisp.  The fire selection labels are stamped into the lower receiver; but not painted in (which I like).  Non Ambidextrous.
Pistol Grip- Polymer/Textured- The vents on the bottom do not go all the way through to the motor compartment.  The motor height adjustment screw (gold colored) can be adjusted with a flat head screwdriver.
Top Rail- Metal/13 slots- with the removable, rear sight on you will have 10 slots open for optics.
Rear Sight- Metal/Removable/Adjustable for wind-age and elevation using knobs- Clicks are audible and can be felt.  It feels very sturdy.  It almost seems that they integrated a magnet into it to give an even better connection to the top rail.
Charging Handle- Metal- Not much to say about it.  It does stick sometimes when you pull it back.  This may be due to the reinforcement of the gearbox shell.

KWA SR7 Crane Stock |

Behind the receiver:
One Point Sling Mount- Metal/One on each side
Buffer Tube- Metal- It does not have numbers to indicate the position of the stock.
Crane Stock- Polymer/Light Texturing/6 position/Hole on top to show numbers on buffer tube (but the buffer tube is not numbered)- Very nice and easy to adjust due to the spiral wiring inside.  Fuse is easy to check and change since it is integrated into the stock. The stock will fit a 9.6v 1600mAh Nunchuck Battery easily.
Stock Plate: Polymer/Textured/1.5 inches wide at back  – Very well designed.  The fins on the side prevent them from breaking as easily as some other stock plates do.  The stock plate is designed to fit a lipo battery inside of it.

I hope this overview helps you to better understand the SR7.  If you have any questions, comment them below.  Stay tuned for the upcoming posts and videos!





Know Your Terrain: Why It’s Important



In a couple of recent battles, I noticed a main factor that really made the difference between how well (or not so well) I did in battle.  This factor was knowledge of the terrain.

Let me explain what I mean by giving you a few examples from those recent battles:

Battle #1
In this battle I was over at a location that the Chief had played at a couple of times; but I had never been to.    We decided to play 1 on 1.

The terrain comprised of evergreen trees, bushes, thickets, and other forms of foliage.

Since, I had never played at this field before.  The Chief was kind enough to walk through the field with me beforehand to give me some knowledge of the field’s layout.

During the first battle, I got slaughtered by the Chief.

Between getting hit through the brush, getting misplaced (aka lost) for a little bit, and trying to locate my well camouflaged enemy, I just couldn’t get my act together.  Believe me, he had a field day taking me down.

In the second round, I was able to get a few hits on him and we tied that game.  The Chief had been able to work the field excellently.  He found great cover, shot through breaks in the foliage like a pro, and pulled back right when I was getting set up to fire on him. His superior knowledge of the field had worked perfectly to his advantage.

Battle #2
This battle was at a location that I knew well.  I had been on this field several times before, so I knew some of the best places to be, and how to use them.

We had two 3 on 3 teams.  None of the other players had been on this field before, so we did a quick walk through before we got going.

In the course of three scenarios, I made 10 eliminations and only got eliminated once.  It was a completely different outcome from the previous battle.

The reason I was effective was due to my ability to move with confidence and speed because I knew the terrain.  Again, knowledge of the field made the difference.

I was given a first hand account of how much of an effect that knowledge of the terrain had on my game play.

Below are three tips to help you know the terrain better no matter where you are:

1. Do A Walk Through
If it’s possible, walk through the field with someone who has been there before.  Have them show you good places to hide out, where key positions on the field are, and any other helpful tips they can give you.  A walk through is the best way to get knowledge of the terrain.

2. Do Recon
If you can’t do a walk through, or even if you do, try to get to know the terrain while you’re playing.  Team up with players who know the field.  Figure out where bad cover is on the field and use it to your advantage.  Find the key positions on the field.  This will give you the confidence to move quickly to a good spot and start knocking out the other team.

3. Team Up
As I have said before, team up with players who know the field.  Don’t be afraid to ask someone if they know the field and if you can tag along for a while.  If they show themselves to be tactical and a good player, make sure you take their advice seriously.  If it doesn’t work out, move out on your own or find someone new.  No matter what happens, you still get a win-win.  You’ll meet other players and get to know the field.

I hope this post has helped you to understand the effect knowledge of the terrain has on your game; and how you can get it to work to your advantage.  Let me know your thoughts on this post below in the comments.  See you on the battlefield!



KWA SR7- Coming Soon To!


KWA SR7- Coming Soon To! |

I recently purchased a KWA KM4 SR7 (also known as the KWA SR7, KWA SR7 “Devgru”, etc.).  For those warriors that haven’t heard of KWA Performance Industries or want to know more about them I recommend checking out their website.  You can find the link HERE.

KWA is known for producing quality airsoft weaponry that is used by police for training purposes.  Due to this reputation, you can imagine that KWA is also known for reliability and realism.  This means big things for any serious airsofter.

My goal is to give warriors the best and most comprehensive reviews on gear I can.  This requires me to thoroughly test all of the gear I review in airsoft combat until I am sure of whether it meets, or fails, Airsoft Warrior standards.  After I have had a chance to test the KWA KM4 SR7 out and have gotten plenty of battle action with it, I will be reviewing it here on

I plan on doing a 3-4 part series of posts/videos on the KWA SR7 to give you guys as much info on it as I can.  Stay tuned for the upcoming review.



Using A Clock for Tactical Airsofting


Using A Clock for Tactical Airsofting |

In the video below, The Chief and I will show you how to use a clock to be a more tactical airsofter.

Practicing good communication is one of the best ways to improve your airsofting.  The tactical communication method shown in this video, I use almost every time I’m in battle.  It allows me to quickly communicate directions to a teammate so everything runs smoother.  Take this method and try it out in your next battle or training session.  Be sure to comment below and let me know how it goes.


Which Airsoft Weapon Are You?


Which Airsoft Weapon Are You? |

Below are definitions of different airsofting styles and an accompanying weapon that best represents them.  Check all of them out and figure out which one, or combination of weapons, you are.  Let me know which one you are in the comments.  Have fun!


Which Airsoft Weapon Are You?: Spring Pistol |
Spring Pistol
This airsofter prefers skill and patience to speed and power.  He uses only the basic gear he needs to complete a mission.  He spends most of his time in a battle working his way to a tactical position and waiting for a close-range eliminations.  He can get an advantage over the AEG or the Knife because of his good hiding and close-range battle skills .


Which Airsoft Weapon Are You?:  AEG |
AEG (Automatic Electric Gun)
This warrior focuses on pushing up the battlefield.  He likes speeding up the field and gaining as much ground, getting as many eliminations, as possible.  Sometimes he forgets about needing to work with his team; but he is an invaluable member due to his “go get ’em” attitude.  He gets most of his eliminations by taking out unsuspecting Bolt Action Sniper Rifles using his speed and the element of surprise.


Which Airsoft Weapon Are You?:  Bolt Action Sniper Rifle |
Sniper Rifle
This operator’s goal is to make “high-quality” eliminations and leading a team.  Focusing on getting into some excellent cover, waiting for the enemy, and taking the unsuspecting enemy down is the way he rolls.  He emphasizes tactics and weapon skills.  His likes to work with the Spring Pistol airsofters because they are the most willing to be patient on the battlefield.


Which Airsoft Weapon Are You?:  CO2/Green Gas Pistol |
CO2/Green Gas Pistol
This airsofter has the same style as the Spring Pistol.  He uses skill to get eliminations.  The difference between him and the Spring pistol is that his focus is more on speed rather than patience.  He tries to combine his skill and “over the top” attitude to be one of the best warriors on the field.  He works best with the AEGs; but sometimes is upset by their less-than-tactical style.


Which Airsoft Weapon Are You: SMG |
SMG (Sub Machine Gun)
The SMG warrior is a combination of the AEG and CO2/Green Gas Pistol warriors.  He is always ready to move; and prefers front line action.  He has tactical skills and good leadership abilities; but sometimes the desire to go for the enemy overrides everything else.  He is at his best when working with the C02/Green Gas Pistol warriors because they are able to work off of each others strengths and weaknesses.


Which Airsoft Weapon Are You?: Knife |

What this airsofter doesn’t have in tactics and patience, he’s got in sheer guts.  He is the first into the battle.  Always charging head on into the heart of the enemy resistance.  Some think he’s untactical, which is true; but no one can say that he is afraid to attack the enemy.  No one is sure who he works best with.  It all depends on who is moving up on the enemy at the time.

I hope you had as much fun taking this test as I had making it.  Finding out your airsoft style is a big part of becoming a better airsoft warrior.  Learn from your style.  Improve on your less-than-awesome qualities and build on your best ones.  Good Airsofting!


The Case For Mid-Caps


The Case For Mid-Caps |

There are three types of magazines available to the airsofter, High-Caps, Mid-Caps, and Low Caps.  High-Cap (High Capacity) magazines usually hold 300+ BBs depending on the gun type and require you to wind a mechanism (usually a wheel) to produce the tension that feeds the BBs into you airsoft gun.   Mid-Cap (Mid Capacity) magazines typically hold 90-180 rounds (again, this is based on the gun type).  They do not require winding because the BBs are propelled into the airsoft gun by a spring that runs throughout the magazine (For more on how Mid-Caps work check out this video).  Low-Caps (Low Capacity) magazines  are designed to hold a realistic amount of BBs (approx. 30 round based on gun type).   Their BB feeding system is like Mid-Cap magazines.  They require no winding.

You may be asking, “Other than those airsofters looking for ultra realism, who would want to use anything other than High-Caps?  They hold the most BBs, so I can carry the most rounds with me.  Wouldn’t carrying more rounds make me a better airsofter?  And, won’t I be reloading all of the time if I use Mid-Caps”  Today, I will answer those questions.

I want to talk primarily about Mid-Caps, because they are the middle ground in airsoft magazines.  Mid-Caps allow you to have more rounds than real weapons; but less rounds than a High-Cap.

To answer the first question Other than those airsofters looking for ultra realism, who would want to use anything other than High-Caps?”

  • Mid-Caps aren’t just for realism.  They have great qualities like easy feeding (no need to be constantly winding) and the ability to control how many BBs you carry.  With a mid cap you can load any amount of BBs up to the maximum the mag can carry.  This allows you to get the most out of your simulations.
  • Another benefit (for those who like realism) is that some Military Simulation (Mil-Sim) games will require Mid-Caps or Low-Caps.  If you want to get in on the Mil-Sim side of airsoft, Mid-Caps are the way to go.
  • As I mentioned before, Mid-Caps don’t require winding.  Nothing can be more frustrating than thinking your out of rounds in your High-Cap and finding out after the round that you just forgot to wind the mag.  Mid-Caps trade off the winding for a little more difficulty when loading (since they require a speed loader).

The second question is “Wouldn’t carrying more rounds make me a better airsofter?”.  Here is why this is not the case:

  • Airsoft is a sport that is designed to challenge and improve you.  Although High-Caps do hold the most rounds, they don’t present a challenge like Mid-Caps do.  With Mid-Caps you have to be a little more selective about how you use you BBs.  This improves you as a tactical warrior.
  • Mid-Caps also require you to refine your airsoft skills.  You have to practice reloading on the field and switching mags.  You can’t just double stack two mags, like you can with High-Caps, and get going.  You have to have good ammo and magazine management.  All of these skills are essential if you want to become a true airsoft warrior.
  • Mid-Caps also add to you stealth by not rattling in the field like High-Caps.

The final question is “won’t I be reloading all of the time if I use Mid-Caps”.  That is not the case if you have some good tactical airsoft skills.

  • My load out, when using Mid-Caps, consists of 6 magazines in three double-stacked magazine pouches.  Each one of my KWA K120 magazines carries 120 rounds.  With one magazine in the gun, this gives me 840 rounds!  In a recent battle involving 40+ players, in a field environment (lots of full-auto action), I only used about 4.5 of those mags during the 1.5 hour game (3 scenarios)!  I like to conserve ammo; but 840 rounds should be more than enough for any airsoft player who practices BB conservation.
  • Reloading a single Mid-Cap takes a maximum of about one minute.  It is easy to load all of you mags in between rounds or while in the field.  Get several Mid-Caps and it will take a while before you have to reload again.

I hope this post gave you some insight into the usefulness of the Mid-Cap magazine.  I personally enjoy using them.  They have added to my game play.  Let me know your thoughts on Mid-Caps and what you opinion on them is.  Thanks for reading!



Out On The Field: Working With Others


Out On The Field: Working With Others |

I recently visited a field to get in some summer training and to get back into the airsofting groove.  The team that hosted the day decided to start off the day with scenarios to introduce new airsofters to that form of game play and to enhance the training aspects of the battle.  One of the scenarios involved our team securing and holding a water supply for a set amount of time, while keeping our “interpreter” from being captured.

I had realized by this point of the day that our team needed to have some form of organization if we where going to succeed.  In a previous scenario, our objective was to place a smoke can in a location across the battle field and set it off.  All the while we had to prevent the enemy from deploying their smoke can and eliminating our “interpreter”.  A main bunker complex lie only 50 feet from our re-spawn point and was a major hold up during the game.

Due to lack of understanding and our semi-uncoordinated team, we ended up rushing the main bunker complex with only a few seconds left and deployed the enemy’s smoke for them!

Back to the game at hand….

To prevent the lack of coordination that had occurred in the previous battle from happening again,  I decide to try and get a few players to work as a squad on the left flank of the battlefield.  Three newer players, a battle buddy of mine, and another experience player decided to work as a squad to push the left flank.  Using a few tactics, watching each others six, and  joining up with other players, we were able to form a solid left flank.  Although our impromptu squad dissolved as the battle progressed, we had been effective and helped to win the scenario for our team.

I learned that during a battle at a field to stay coordinated and effective:

  • Form squads to organize a large team into an effective fighting force. A squad is easier to control and work with than trying to coordinate a whole team to capture an objective.  They can be a game changer.
  • Ask for help, don’t command it.  I just asked a few players if they would be willing to go left with me.  They all were fine with it, most likely because it meant they had a sense of direction and purpose.  Try forcing people to join a squad, and you’ll just get some cold stares.
  • Plan as you go.  Besides having a general direction (left flank) we had no other plans on how our squad would operate.  I barely knew most of the people on my team.  We ended up doing just fine.  We used a point man that knew the terrain and implemented  a good team formation recommended  by one of our squad members.  By making up plans as we went and adjusting to the battle, we were able to be effective.

I hope this post helps you to be a good squad member and work with others at your next battle.  Let me know if you have a ideas on how to better coordinate a large team; or if you have had any experiences, good or bad, with coordinating a team and working with others at the field, and how you solve those issues.  See you on the battlefield!